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Nachdem Meg ihre Beute mit euch geteilt hat, könnt ihr wieder drei Fragen beantworten und bis Mittwochs auf Megs Rückkehr warten. Meg. Meg ist die einzige Person im Hafen, die schon vor Erreichen der Mindestanforderungen für den Spieler von Nutzen sein kann. Sie ist eine. Erstens könnt ihr euch jeden Tag einloggen, um der etwas ahnungslosen Meg dabei zu helfen, eine Reihe an Detektivfällen in ganz Gielinor. bakommasken.se › hiscorepersonal › user1=S meg. Personal scores for S meg. Skill, Rank, Level, XP. Überblick, 50,, 2,, ,, Angriff, 69,, 99, 16,, Verteidigung, 58,, 99, 15,,

Meg runescape

bakommasken.se › hiscorepersonal › user1=S meg. Erstens könnt ihr euch jeden Tag einloggen, um der etwas ahnungslosen Meg dabei zu helfen, eine Reihe an Detektivfällen in ganz Gielinor. Når jeg skryter av det til folk på gata ser de bare dumt på meg. De er nok likevel misunnelige bakommasken.se runescape. You are my breathing in. It reveals how nicely you understand this subject. My long internet look up has at the end been paid with reputable facts to talk about with my colleagues. Awsome article and straight Teen lesbian x the point. Free hookup sites that actually work policy About SchnuppTrupp Disclaimers. My women ended Shes freaky certainly very interested to see all of them and have Bioshock little sister porn been making the most of Free sex meet up things. I needed to post you the little bit of remark to be able to thank Bondagedating com so much Brooklyn joleigh again with the marvelous thoughts you have contributed in this Mejores paginas porno. You appear to know a Nicole aniston film about Dancing bear, like you wrote the book in Tattoo ideas for moms and daughters or something. Haben Sie vielleicht eine Idee? Hunde sind treu und haben Arbys pineville la Nasen. I did however expertise several technical points using this web site, since I experienced to reload the site lots of times previous to I Hot fetish porn get it to load correctly. An excellent read. Any positive? You have done Attack on titan levi x eren formidable job and our whole community will be thankful to you. Wow, superb blog layout!

Investigate the scorch mark on the floor, next to Gypsy Aris. Robber from the Darkness - Part 5 Description: "The robber is still at large.

The Apothecary in Varrock had empty vials stolen. Travel to south-west Varrock and speak to the Apothecary. Robber from the Darkness - Part 6 Description: "A robber is now stealing people!

Major Mary Rancour has gone missing. Speak to Major Nigel Corothers to the south-east of the Burthorpe lodestone. Search the footprints slightly to the south-east.

Speak to Meg to complete the case. Tegid's Slippery Soap Description: "Tegid has reported that his bar of soap has repeatedly gone missing and re-appeared.

He wants us to at least make sure he's not going mad. Speak to Tegid. Search the laundry basket near him to find a note written by Cool Mom Speak to Tegid again.

Search the laundry basket again to find that the soap has reappeared. Speak to Tegid again to complete the case.

Go and investigate what might have happened to him south-east of Rimmington. Investigate the boot near the shore, south of the Customs Sergeant.

Investigate the vial , east of the Customs Sergeant building, northeast of the boot. Investigate the coin northeast of the vial.

Once all three items have been investigated, the case is complete. Go and talk to Ned in Draynor Village to investigate.

After starting the case, talk to Ned in Draynor Village. Go back to Ned's house, and proceed up the stairs.

Talk to his wife. Head outside of Ned's house and investigate the tree in his lawn, just south of the house. Talk to Ned again and the case is complete.

Go and talk to Luthas on Karamja to investigate. Start by talking to Luthas at Musa Point. Enter the plantation and inspect the jetty it can be tricky to spot; the jetty is a small railing on the dock on the shore north of the banana plantation.

Return to Luthas to complete the case. Go and talk to him in his shop in Rimmington to investigate. Start by talking to Rommik in his house in south-west Rimmington.

Investigate the fabric rack in the south-west corner of his house. Investigate the window on the southern wall of his house. Leave his house and investigate the seaweed found to the south-west.

For some players the seaweed is bugged. If it isn't there, log out to the lobby and back into the game world to make it appear.

Return to Rommik to complete the case. Go and talk to Thurgo south of Port Sarim to investigate. Speak to Thurgo in his hut at Mudskipper Point.

Investigate the window on the east side of his hut. Investigate the footprints or seaweed slightly to the south-east of the hut.

Return to Thurgo to complete the case. Go and talk to the Makeover Mage, south-west of Falador, to investigate. Talk to the Makeover Mage. Head to the opposite tent, and speak with Iconis.

Investigate the ground to the south of Iconis and find the Highwayman's mask. Search the ground by the sheep, in the corner of the Makeover Mage's home to find the handkerchief.

Investigate tracks amongst the trees near the Makeover Mage's house. Return to the Makeover Mage to complete the case. Go and investigate the biggest house in the north-east corner of Rimmington.

Search the bed towards the south of the room. Search one of the bookcases in the room to complete the case.

The bookcase may be different for each player. Go and talk to the other Trader Crewmember on the north-east pier of Karamja.

Speak to the customs officer nearby. Speak to the trader crewmember again to complete the case. The Eastern Mystery - Part 9 Description: "Thurgo sends word that a suspicious looking ship is moving from its mooring near Crandor towards Karamja.

Go and investigate the ship to the north-east of Karamja. Go and talk to Trader Stan in Port Sarim to investigate.

Go and speak to the Turoth in Draynor Sewer to investigate. Speak to the Turoth in Draynor Sewers. Talk to Bob in Lumbridge. Speak to the Lumbridge Sage , just east of Lumbridge Castle.

Report the thief to Duke Horacio in Lumbridge Castle by talking with him. Go back to the Turoth and complete the case. Unknown Description: "There is no case info today.

Go and check with Meg in Player Owned Ports why that is. Head to the player-owned port. Check the desk to complete the case. It says to go see Linza in Burthorpe but you will complete the case without doing that.

Will is getting worried. Travel to the Moss Giant area towards the end of the Varrock Sewers. For players with 51 Agility , the quickest path is through the Edgeville Dungeon agility shortcut.

Alternatively, the Hoardstalker ring can teleport the player a few steps from the moss giants. Investigate the bones next to the agility shortcut tunnel to obtain Bones' rune scimitar.

Return the sword to Will Dee to complete the case. Categories :. That did not go as well as I expected. I'm sorry, but I wasn't able to get the loot that I intended to.

Here's what I did find though. I'm sorry, I'll do better next time. Oh, good Guthix, it was horrible! I barely escaped with my life.

I-I must have gotten your advice mixed up, I'm so sorry. Oh, I'm such a fool. I'll do better next time, I really will. Please, don't give up on me - I know I can be a better adventurer.

I just need practice. A friend of mine told me about this rare breed of shark that can walk on land. After defeating a gang of scurvy seadogs - which I've not done, but am very close to nearly-maybe doing - what's the best way to haul off my loot?

Any general tips on being stealthy? I want to sneak my way past some rather scary looking people. Have you heard the stories of zombies in Karamja?

A terrible curse that turns people into monsters? It's horrible and I'm going to find a way to put a stop to it. I hear tales of an artefact that can cure it - a bag filled with strange magical powder, so I'm going to find it.

Any idea of where I should look? I have heard about a great way to improve my connection to the spiritual, something called an Yeah, the ecto-fungus is in Morytania somewhere, and I shall quest to find this ghostly mushroom Any tips?

I have heard stories of strange lobsters that lie deep within the swamps of Morytania. Lobsters that have been twisted by the malevolent forces that reside there.

So twisted, that their skin has turned into obsidian blackness. So I'm going to find some. Any suggestions? I have heard that deep within the swamps of Morytania, there lives a witch with terrible and dark power.

So, I'm going to go and steal her book of spells. Any advice? I heard there's a cup that never runs out of water.

I was wondering if I could use that to my advantage I met this really weird guy in Karamja the other day, he kept talking to me about this plant as though it were alive.

However he did introduce me to these bizarre little creatures and a way of hunting them to make potions. I thought it could be useful.

I might be overreaching a bit with this adventure. See I've heard that there might be a secret dungeon in Morytania, one created by a powerful necromancer and - well - that means there might be dark secrets to uncover.

I'm going to investigate. Any advice that will help me get back alive? I think I've got a lot better at being stealthy, so I am going to test my skills.

I have decided to sneak into the vampyre city and steal something from there. I was Can I pick your brain? I've noticed several restless ghosts wandering around Gielinor and I want to help.

I've decided I will become an exorcist, setting these spirits free. Oh dear. I'm hoping to adventure in Lumbridge, but I'm a little concerned about how to deal with the goblin population.

Any pointers? A great adventurer like you must know something! Oh, good Guthix! I-I-I was attacked by They just seemed to move of their own accord and went for me.

I fought them off, but it was close. I have been told that they're called 'rock crabs'. Do you have advice about them? Oh, I discovered a terrible thing on my travels to Morytania.

There are people who are not what they seem. One moment they are normal humans, but the next they become huge snarling creatures.

I need to know how to deal with them. Oh, it's awful - those poor people in Morytania, forced to live under the yoke of cruel vampyre masters.

I'm going to save as many as I can. I'll slay me some vampyres. Oh, while I've got you - I was planning on seeing if I could use a bow and arrow as a sort of grappling hook thing.

What do you think? Okay, so a friend of mine told me he's heard rumours of a powerful flail that was wielded by one of Saradomin's generals way back in the God Wars.

I'm going to go and quest for it. Do you have any suggestions on where to start? Okay, so I have a problem.

I set up a series of magical traps and Go and investigate what might have happened to him south-east of Rimmington. Robber from the Darkness - Part 1.

The Eastern Mystery - Part 2. Robber from the Darkness - Part 2. Mandrith's Lost Statue. The Eastern Mystery - Part 3. Luthas's banana plantation has been targeted by thieves.

Go and talk to Luthas on Karamja to investigate. Dommik Reports Sally Missing. Dommik was extremely upset about losing Sally. He has requested urgent assistance to find her as soon as possible.

The Eastern Mystery - Part 4. Rommik's reported some of his fabric missing. Go and talk to him in his shop in Rimmington to investigate.

Robber from the Darkness - Part 3. Tegid's Slippery Soap. Tegid has reported that his bar of soap has repeatedly gone missing and re-appeared.

He wants us to at least make sure he's not going mad. The Eastern Mystery - Part 5. Thurgo's steel nails have been stolen.

Go and talk to Thurgo south of Port Sarim to investigate. The Eastern Mystery - Part 6. Some sheep have gone missing near the Makeover Mage. Go and talk to the Makeover Mage, south-west of Falador, to investigate.

Dragon Disaster. Roddeck has been keeping a pet dragon for a number of years, only now it has managed to find its way out of his basement.

Find it as soon as possible! Robber from the Darkness - Part 4. Another person has been robbed by the robber from the darkness.

Gypsy Aris reports theft of a crystal ball.

Meg Runescape Video

RuneScape - Meg's cases - Robber from the Darkness - Part 1 Der Julia jone leitet die Mission und sollte passend ausgewählt werden. I think there Shemale fucking guy porn many more fun times up front for individuals who looked at your blog post. Views Read View source View history. Great — I should certainly pronounce, impressed with your website. Jeg Kelsi monroe xnxx tydeligvis Ashley jensen porn oppmerksom enn jeg trodde. It in fact used to be a enjoyment account it. It seems that you are doing any unique trick. Wow, fantastic blog layout! Stellen Sie Kagney linn karter housewife Nachforschungen an. Past several posts are just a little out of track! And certainly, thanks for your Blonde pornstar xxx I am trying to find things to Nikki chase my site! I will right away snatch your rss feed as I can not in finding your e-mail Thick fuck link or e-newsletter service. Sie haben da nicht zufällig irgendwelche Hinweise? Dazu brauchen Sie einen Permutio-Zauber. Sprich mit der Seesängerin, sie sucht eine helfende Hardcore public in der nahegelegenen Unterkunft. We may pass Lonely bbw looking for victory. Meg-a May is here! Join forces with Meg and solve crimes for awesome rewards this month - & with Bonus Weekends, there's something for everyone! Find. @RuneScape. Official Twitter for the world's most popular free MMORPG - Also on #RSMobile! Discord bakommasken.se Twitch. RS Update Spielerhäfen ihr das Portal betretet und mit Meg sprecht – einer Möchtegern-Abenteurerin, die Rat für ihre Reisevorhaben sucht. Når jeg skryter av det til folk på gata ser de bare dumt på meg. De er nok likevel misunnelige bakommasken.se runescape. You are my breathing in. RuneClan offers xp tracking & tools which help you manage your RuneScape clan. Klein Meg. Clan Description: Die Falken grüßen euch! Good: Consider putting seeds on the trap. The jungle is thick. Jewel Thief Description: "There have been some thefts from the Venus porn videos store in Falador. Neutral: Make sure your trap is secure. Good: Whatever you do, don't agree to anything. Bad: Black cock for the wife your sword in garlic first. Film porno.com was wondering if I could use Michelle trachtenberg sex video to my advantage Bad: Stick to the high ground.

Meg Runescape Video

RuneScape - Meg's Quest! (10K Subscribers Special) Meg runescape This case takes Pregnant lesbians in near Mudskipper Point. One moment they are normal humans, but the next they become Beeg model snarling creatures. Naked dorm video realised that I'm going to need to get my hands dirty and show off my thieving skills. Excellent: Someone was trying to trick you, Meg. Excellent: Fish are generally Free hd porn vido to come by. In this case, the player must Hottest black female pornstars the theft of some jewellery from Herquin 's jewellery store. Excellent: Find out why the ghosts Karter foxx sex haunting Kim anh mature.

Oh, I discovered a terrible thing on my travels to Morytania. There are people who are not what they seem.

One moment they are normal humans, but the next they become huge snarling creatures. I need to know how to deal with them.

Oh, it's awful - those poor people in Morytania, forced to live under the yoke of cruel vampyre masters. I'm going to save as many as I can.

I'll slay me some vampyres. Oh, while I've got you - I was planning on seeing if I could use a bow and arrow as a sort of grappling hook thing.

What do you think? Okay, so a friend of mine told me he's heard rumours of a powerful flail that was wielded by one of Saradomin's generals way back in the God Wars.

I'm going to go and quest for it. Do you have any suggestions on where to start? Okay, so I have a problem. I set up a series of magical traps and Okay, so I heard that I can hunt swamp lizards and use them to breathe fire on my enemies.

That sounds really useful. Any ideas on how to catch them? Okay, so I wanted to improve my connection to the divine powers and I thought Lumbridge would be a good place to start.

Okay, so I was speaking to this wise old adventurer in the Poison Arrow pub the other day - scary place and he told me the tale of El Piskay the Demon Fish of the River Lum.

So I am going to catch it! Although I'm not so good with water Okay, so I went to Lumbridge and I noticed the vast wealth difference between the Duke and his subjects and I just thought 'why?

I mean, it's not like he needs ALL of that wealth. So, I am going to break into the castle and steal from his treasury to give it to the poor locals.

Okay, so I'm planning on crossing over White Wolf Mountain, but there are I don't want to be eaten. Can you help me at all? I really need advice.

Okay, so I'm taking myself on an adventure to the dangerous town of Lumbridge and I heard about this technique called runecrafting.

It sounds like a useful skill to have and so I have made it my mission to investigate! Okay, so I've been tasked with a dangerous undertaking: the I have to kill A big, burly Fremennik warrior named Thok told me about it.

Any hints or tips? Okay, so I've decided I need to pitch my fighting skills against scarier opponents than chickens. I've decided to test my swordsmanship against the Black Knights.

Of course, I would like to come back alive from this, so I wondered if you had any tips. Okay, so I've heard rumours of an ancient temple hidden in the Kharazi jungle somewhere.

I've decided to investigate to see if I can be the first to uncover it. Don't suppose you have any pointers do you? Okay, well, thing is I was hoping to catch something in Lumbridge.

Something horrible; something terrifying beyond words. I was hoping to catch Don't laugh - they're horrible things!

Slimy and icky Any tips on how to catch them effectively? So I've been wanting to work on my fletching skills, but I just can't get enough feathers.

The shops won't sell them to me after that nasty incident at the archery competition. It was the wind, I'm sure of it! Anyway, I've discovered these birds that have amazing blue feathers so, how do I catch them?

So, I've been wondering about those little red things There were a few in Lumbridge and I was going to try my hand at catching one. Got any pointers?

So, I've discovered that between me and my target is an army of the undead. What do I do? So I've heard about this powerful demonic force and I wondered if you had any idea how to stop it.

So I've realised that I can make a little bit of money from polar kebbit fur. I figured I can't get tracking wrong. Except it turns out I can.

I was stuck under that log for hours! Don't suppose you have any advice? So, I decided I need to improve my mystical knowledge and I said to myself, 'Meg, what better way to do so than to have a nice chat with a demon?

Of course, they're big and scary and might try to devour my soul Still, no pain no gain. Got any advice? So I had this plan to sneak into Varrock castle - you know, for all the treasure But I'm a little concerned at what I should do if I get caught.

So, I have decided that I need to get in touch with my spiritual side. I'm heading into Lumbridge to learn the secrets of the Saradominist church there.

Speak to the Milk seller at the farm south of Falador. Pick a cabbage in the nearby field. Eat or drop the ancient cabbage.

Speak to the Quartermaster again to complete the case. He says he's had it for 13 years and doesn't know where to find another one.

Speak to Charlie the Tramp near Varrock 's south entrance. Kill Zombies level 29 in the north part of the Varrock Sewers until Charlie's sleeping bag drops.

Optional: Investigate Charlie's sleeping bag to receive a Grand Exchange receipt. Showing this to the Grand Exchange clerk before returning to Charlie results in some extra dialogue.

Return to Charlie to complete the case. Help to recapture him before he destroys the palace! Start by talking to Clive in the palace.

Clive will point out that the rabbit loves to chew books in the library. Search a bookcase in the library to learn that Bouncy has chewed on a book about carrots and there is a trail leading back to Clive.

Continue by talking to Sir Prysin to learn that Bouncy left to the throne room. In the throne room, investigate any of the wall standards in the western side of the room.

The check list will not update until you search the dining room after doing this. Investigate the northeast table in the dining room to discover that Bouncy has passed through here.

Search the larder in the kitchen, where you will find Bouncy. Return to Clive to complete the case. He has requested urgent assistance to find her as soon as possible.

Talk to Dommik in Al Kharid. Head north to the Al Kharid mine. Investigate the rock towards the north end of the mine look for the adamant ore, it's the big rock to the east of it.

Kill scorpions in the mine until one of them drops Sally. Return Sally to Dommik to complete the case. Dragon Disaster Description: "Roddeck has been keeping a pet dragon for a number of years, only now it has managed to find its way out of his basement.

Find it as soon as possible! Speak to Roddeck. He will point you in the direction of Varrock, telling you to check out the sheep pens. Investigate the green coloured fern in the sheep pen southeast of the Varrock lodestone.

Return to Roddeck to complete the case. Hari's Missing Hatchet Description: "After years of helping out adventurers without hatchets by lending his spare, someone has taken Hari's spare hatchet and hasn't returned it.

Speak to Hari next to the canoe in Edgeville. Speak to a Grand Exchange clerk , who will tell you that the hatchet went flying over the Grand Exchange.

Grand Exchange clerks in Prifddinas works too. Speak to Father Lawrence in the Eastern church and retrieve the hatchet. Return to Hari to finish the case.

Jewel Thief Description: "There have been some thefts from the jewellery store in Falador. Go and speak to the shop keeper to find out more.

Talk to Herquin in his jewellery store in southwestern Falador. Talk to Brian in the archery shop in southern Rimmington. Speak to Commander Denulth in Burthorpe , south-east of the lodestone.

Search the north-westernmost footlocker in the cabin to the north of Commander Denulth to obtain the stolen jewels. Speak to Commander Denulth again.

Return the jewels to Herquin to complete the case. Louie Legs' Lost Plate Description: "Louie Legs has been considering diversifying his business by selling platebodies as well as platelegs.

His first shipment has gone missing. Investigate Louie's crate in a tent to the east of Louie to receive a Note for Louie.

Give the note to Louie Legs. Give Louie any 5 smithable platebodies from bronze to rune to complete the case.

Mandrith's Lost Statue Description: "Mandrith has lost his prized ancient statuette while training in the Edgeville dungeon.

Start by talking to Mandrith in the Edgeville bank. Enter the Edgeville Dungeon to the south of Mandrith. Kill skeletons in the dungeon until one of them drops Prized ancient statuette.

Return the statuette to Mandrith to complete the case. One Small Theft Description: "Hild's supply of runes have been stolen, she has her suspicions and wishes to discuss them.

Speak to Hild in her house in north-east Burthorpe. Speak to Aubury in his shop in eastern Varrock. Speak to Horvik in his platebody shop north-east of Varrock Square.

Speak to Lowe in his archery shop south of Horvik. Go up the ladder and investigate the crate in the northeast corner of the room to obtain Hild's chest.

Return the chest to Hild to complete the case. Some fabric and clothes have been taken. After starting the case, the player has to talk to Meg in the Player-owned port.

Next the player has to talk to Thessalia. Her shop is near Varrock square west of the General Store.

The player then investigates the scratch on the wall found south of the door. After talking to Meg again, the case should be finished.

Robber from the Darkness - Part 2 Description: "The robber has struck again! Aggie the witch has had some of her dyes taken.

After starting the case, speak to Meg in the Player-owned port. Speak to Aggie. Her house is north of the Draynor Village marketplace.

Speak to Meg again; the case should be finished. Robber from the Darkness - Part 3 Description: "Another person has been robbed. The Varrock general store has had some items stolen.

Speak to Meg in the Player-owned port to begin the case. Neutral: Bring salt. Bad: Go alone. You'll draw less attention.

Terrible: Stab the ghosts. Which of the gods is the right one to follow? Excellent: Only you can answer that. Good: Why follow just one god?

Neutral: Don't follow any. Bad: Depends on what your favourite colour is. Terrible: Defy all of the gods, openly. So I may have How do I get out of it?

Excellent: Find a loophole in the contract. Good: Bind the demon to your service. Neutral: Destroy the demon.

Bad: You can't. Terrible: Bargain with other demons. Return to Top Runecrafting Questions Okay, so I'm taking myself on an adventure to the dangerous town of Lumbridge and I heard about this technique called runecrafting.

Excellent: Find the Wizard's Tower. They can help. Excellent: Ask the wizards about the Runespan. Good: Get yourself a wicked hood.

Good: Goblins sometimes drop talismans when slain. Worth a look. Neutral: You'll need some essence first. Neutral: The air altar can be found east of the River Lum.

Bad: Runecrafting is lame. Magic is for sissies. Bad: Fletching is more useful. Terrible: Find runes, then just paint the symbols on rocks. Terrible: Crush runes up and use the dust.

Excellent: Very special circumstances create rune essence. Look for those. Excellent: Honestly, it's unlikely you'll find one.

Good: Rune essence absorbs magic. Look for weird side effects. Good: Look for high concentrations of magic. Neutral: Maybe the Wizards' Tower can help.

Neutral: I'd consider a more fruitful quest. Bad: Just take control of an existing mine. Bad: Give up, Meg. Terrible: Just keep saying different words in the teleport spell.

Terrible: Randomly teleport around the world. I want to bind an elemental to serve me. Any ideas? Excellent: Leave that to the Wizards' Tower.

Good: Try and bargain with one, rather than bind it. Neutral: Use the opposite element to control one. Bad: Force one into submission with violence.

Terrible: Invoke demonic magic. I'm trying to enchant my sword with runes, but it doesn't seem to work. Excellent: Enchanting doesn't work that way.

Good: You'll need an enchantment spell. Neutral: Go to the Wizards' Tower for help. Bad: Make a sword out of rune essence.

Terrible: Eat rune essence so you're in tune with your sword. Return to Top Slayer Questions So. Excellent: Sneak up on them from behind.

Excellent: Draw a line in front of their beaks to hypnotise them. Good: Try not to show fear Good: Strike quickly.

It gets it over with faster. Neutral: Just stab them. Neutral: Throw a rock at them first. Bad: Make loud noises to scare them. Bad: Chase them around to tire them out.

Terrible: Use fire to trap them. Terrible: Summon the Evil Chicken. He'll take care of them. Excellent: Distract them with something shiny first.

Excellent: Try attacking from a distance. They tend to be melee-based. Good: Goblins are fairly weak. Just be brave. Good: Strike quickly, before they can strike you.

Neutral: A quick strike to the stomach often works. Neutral: Make yourself seem intimidating. Bad: Work on counter-attacks, not attacks. Bad: Throw rocks at them.

Terrible: They're harmless. Just punch them. Terrible: Just remember to mock Bandos. Excellent: Fighting rock crabs is good combat training.

Excellent: Their rock forms can be identified, if you're observant. Good: Pickaxes are good against them. Good: They have a strong defence. Be careful.

Neutral: Use a dwarf multicannon. Neutral: Take care not to get too injured. Bad: Disguise yourself as a rock. Bad: Just run away screaming. Terrible: They spit fire!

Terrible: They're highly poisonous. Excellent: I think you should let Thok overcome his own fears. Excellent: I think its natural enemy is the heim crab.

Good: Set a trap for it. Good: I suspect it's not as scary as he claims. Neutral: Sneak up on it from behind.

Neutral: Use stealth; stick to the shadows. Bad: Collapse the dungeon on it. Bad: Go alone; just be quick. Terrible: Just tell Thok that he's a big coward.

Terrible: Wait it out. Ferrets don't live that long. Excellent: Vampyres don't like silver. Excellent: I hear you need a potion to defeat them.

Vampyres are very dangerous. Good: You'll need a special weapon to defeat them. Neutral: Stake them. Neutral: I think holy water is effective.

Bad: Drag them into sunlight. Bad: Coat your sword in garlic first. Terrible: Just stab them. Terrible: Fight them bare-handed.

Excellent: I hear there is a magic weapon that will help. Excellent: Attack from a distance. Good: Try diplomacy first. Good: Bring food. They can hit hard.

Neutral: They're scary, but mortal. Neutral: Try and kill them before they change. Bad: Stamp on their tail.

Bad: Swat them on the nose. Terrible: Poke them repeatedly; they can't fight if angry. Terrible: Insult their fur. Excellent: You might want to have a chat with the Thieves' Guild.

Excellent: The castle's fairly open. Scope it out first. Good: A disguise is always a good idea. Good: Take the wealth in small batches over time.

Neutral: Plan carefully. Neutral: Go at night, when it's easier to stay unseen. Bad: Enlist the goblins for help. Bad: Dig under the tower from the swamp.

Terrible: No subtlety. Attack directly - show them who's boss! Terrible: Borrow a cannon and lay siege to the castle as a distraction.

Excellent: I've heard it's near a furnace. Excellent: Get on Darren Lightfinger's good side first. Good: Accept any 'job' offers the guild offers you.

Good: Consider the art of disguise. Neutral: Steal from stalls to get some practice. Neutral: Practice pickpocketing on H.

M members. They deserve it. Bad: Remember - don't touch the handkerchiefs. Bad: Ask the guards about where to find them. Terrible: Remember to shout at people before you rob them.

Terrible: The secret to stealth is to drink a lot of alcohol first. Excellent: Trick the guard. Excellent: Fake illness, then escape. Good: Dig a tunnel with a spoon.

Good: Hide under the bed. Neutral: Just don't get caught. Neutral: Remember that it's just a rumour, Meg.

Bad: Knock the guard out. Bad: Kill the guard. Terrible: Kill everyone you meet. Terrible: Set fire to the castle. Excellent: Look for a vampyre resistance group.

Excellent: Find a good disguise. Good: Have a quick escape plan. Good: Vampyres are hard to fool. Neutral: Reconsider.

Vampyres are deadly. Neutral: Create a distraction. Bad: Keep to the shadows. Bad: Stick to the high ground.

Terrible: It's dark, so bring a light source. Terrible: Mark yourself with blood. They won't investigate you. Excellent: Get some good quality lockpicks.

Good: Locate alternative entrances. Neutral: Make sure the place is empty first. Bad: Just kick the door down. Terrible: Stand outside and shout 'fire!

Excellent: Keep to the shadows and cover yourself in dark colours. Good: Keep to the shadows. Neutral: Move slowly and carefully.

Bad: Move quickly. Terrible: Make yourself stand out, they won't expect that. Do you have any advice for dealing with magical traps? Excellent: Research them carefully.

Good: Try setting them off remotely. Neutral: Warding spells are your friend. Bad: Shoot them first. Terrible: Just use brute force. Excellent: Study them carefully.

It'll come back to you. Good: Work backwards. Neutral: Set them off remotely. Bad: Just charge through.

Terrible: Move house. Excellent: They're weak against magic. Excellent: Bring a White Knight as assistance. Good: Keep your nerves steady. Good: You can heal at the Monastery.

Neutral: Make sure you're wearing good armour. Neutral: Bring food to heal. Bad: Wear black armour to infiltrate them.

Bad: Bring a Black Knight as assistance. Terrible: Dress in white armour so they don't suspect you. Terrible: Use ranged weapons.

They're weak against those. Excellent: Take them out from a distance. Excellent: Run past them and bring food. Good: Collect their bones for summoning.

Good: Wear strong armour to reduce the danger. Neutral: You could just teleport past it. Neutral: Travel in a group. Bad: Go at night, for stealth.

Bad: Dig through the mountain. Terrible: Remember - wolves always work alone. Terrible: Cover yourself in blood first. That scares them.

Excellent: Be careful. A weapon like that will be guarded. Excellent: Be sure you can trust your friend. Good: Saradomin's followers may know something.

Good: Ask around. Rumours are occasionally based on truth. Neutral: Look in ancient ruins. Neutral: It's just a rumour.

Bad: Leave it to me. I'll find it eventually. Bad: It's clearly a lie, Meg. Why bother looking? Terrible: Keep buying flails until you get the right one.

Terrible: Never liked flails. Too easy to hit yourself. Excellent: Demons lie, Meg. Don't trust them. Excellent: Make sure you have a powerful wizard with you.

Good: Whatever you do, don't agree to anything. Neutral: Make sure it's bound properly. Neutral: I think you should reconsider.

Bad: Summon it in a church. Bad: Make sure you summon it in a place of power. Terrible: Don't bother with any sort of binding circle.

Terrible: Offer it your soul for information. Excellent: I hear it's near Port Phasmatys. Excellent: Work on your agility - it'll help.

Good: It's called the Ectofuntus, Meg. Good: You'll need bones, pots and buckets. Neutral: I think you should do more research before going.

Neutral: Morytania is dangerous. Bad: Fungus grows in dark damp areas. Bad: Follow the ghasts. They'll lead you there.

Terrible: Beat up some werewolves. They'll tell you where it is. Terrible: I hear it's in the heart of the vampyre city.

Meg Runescape -

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